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Quit Your Passion and Take a Boring Job

  • Posted on April 20, 2012 at 9:31 am

So many of these blogs seem to be written by people who work in their pajamas or by people with no opportunity cost to blog (they’re either financially independent already or stay-at-home parents). These are both great things, but I don’t hear much from a Joe Sixpack schlub with a 9-to-5 like me. Instead, there’s a lot of Tim Ferris-type noise about how us poor saps who go out and punch a clock are the suckers. [...]

I realized that the job I loved so much was actually destroying me. I was living an emotional roller-coaster ride every day. The stress was incredible because of the constant mood whiplash. Most importantly, I realized I had become entirely cynical of the whole public school enterprise. That’s when I knew that I had to get out. [...]

It took some painful life lessons and some hard financial times to learn that doing what you love is, in fact, absolutely not the paradigm we need to follow as individuals or a society. Instead, get out there and grab what affords you the most opportunities to be the best overall person you can be.

Get Rich Slowly: Reader Story: I Quit My Passion and Took a Boring Job

See also:

Is Getting Paid to Do What You Love All It’s Cracked Up to Be?

Towards a Socially Conscientiousness Lifestyle Design Movement

From http://technoccult.net/archives/2012/04/20/quit-your-passion-and-take-a-boring-job/

Is Punning a Disease?

  • Posted on April 18, 2012 at 9:20 am

Last year author Douglas Coupland predicted that within the next 10 years: “We will still be annoyed by people who pun, but we will be able to show them mercy because punning will be revealed to be some sort of connectopathic glitch: The punner, like someone with Tourette’s, has no medical ability not to pun.”

Turns out some researchers already think “bad humor,” including excessive punning, is a disease. MSNBC reports:

Witzelsucht (the Germans just have the best words for everything, don’t they?) is a brain dysfunction that causes all sorts of compulsive silliness: bad jokes, corny puns, wacky behavior. It’s also sometimes called the “joking disease,” and as Taiwanese researchers phrased it in a 2005 report, it’s a “tendency to tell inappropriate and poor jokes.” We’ve covered all sorts of strange disorders of the mind in earlier Body Odd posts: one disorder makes you believe your loved ones are strangers, another convinces you that your hand has taken on a life of its own. Now, we give you a brain disorder that actually causes a poor sense of humor.

MSNBC: No pun intended: ‘Joking disease’ is no joke

From http://technoccult.net/archives/2012/04/18/is-punning-a-disease/

New Paul Laffoley Book: Secret Universe 2

  • Posted on April 6, 2012 at 9:52 am

There’s a new collection of Paul Laffoley’s work out called Secret Universe 2 by Claudia Dichter and Udo Kittelmann. Other than the work printed in The Disinformation Interviews, it’s the only affordable collection of Paul’s work that I know of.

(Thanks Bill)

See also:

Official Paul Laffoley website

Nick Pell’s Technoccult TV interview with Paul

From http://technoccult.net/archives/2012/04/06/new-paul-laffoley-book-secret-universe-2/

For DARPA, What’s After Autonomous Cars? Humanoid Robots

  • Posted on April 5, 2012 at 2:10 pm

Word on the street is that DARPA is following up its autonomous vehicles Grand Challenge with a humanoid robots challenge. According to Travis Deyle:

It seems we’re going to have a new DARPA Grand Challenge! The BAA with formal details should be out very soon, but for now we’re bringing you the unofficial, preliminary details based on notes from Dr. Gill Pratt’s talk at DTRA Industry Day: The new Grand Challenge is for a humanoid robot (with a bias toward bipedal designs) that can be used in rough terrain and for industrial disasters. The robot will be required to maneuver into and drive an open-frame vehicle (eg. tractor), proceed to a building and dismount, ingress through a locked door using a key, traverse a 100 meter rubble-strewn hallway, climb a ladder, locate a leaking pipe and seal it by closing off a nearby valve, and then replace a faulty pump to resume normal operations — all semi-autonomously with just “supervisory teleoperation.” That’s a tough challenge, but it should be fun! It looks like there will be six hardware teams to develop new robots, and twelve software teams using a common platform (PETMAN anyone?!). The most crazy part about all of this: The United States is getting back into the humanoid robot game… in a big way! [...]

The US has largely turned its back on legged humanoid robots over the last two decades (unlike Japan). I actually thought this was a good? thing, particularly for service and home robots, but perhaps the military perspective is altogether different? This is sort of ironic given that Japanese roboticists are (somewhat) refocusing on non-legged robots in the wake of the Fukushima embarrassment. [For those not in the know, Japanese roboticists have been chided by the government for their inability to apply robots in the disaster. Furthermore, there was some embarrassment when iRobot, a foreign company, stepped in to lend robotic assistance. ]

Hizook: New DARPA Grand Challenge for Humanoid Robots — Preliminary (Unofficial) Details

From http://technoccult.net/archives/2012/04/05/for-darpa-whats-after-autonomous-cars-humanoid-robots/

3D Printed Fashion of Iris van Herpen

  • Posted on March 30, 2012 at 10:41 am

The work of Dutch fashion designer Iris van Herpen, whose designs have been worn by the likes of Lady Gaga and Bjork, are being featured in the Groningen Museum in the Netherlands. van Herpen uses 3-D printing to make dresses like this one:

(you can see a model actually wearing it in the video above)

More images and information: 3-Der: Iris van Herpen’s 3D-printed dresses in Groningen Museum

(via Fiarce)

See also: The New Aestetic and Future Fatigue

From http://technoccult.net/archives/2012/03/30/3d-printed-fashion-of-iris-van-herpen/

Holding a Gun Makes You Think Others Are Too

  • Posted on March 29, 2012 at 1:06 pm

I wonder if this remains true even if the test subject is just carrying a gun, but not holding it in their hands (ie, if it applies to cops with holstered guns):

The researchers varied the situation in each experiment – such as the having the people in the images sometimes wear ski masks, changing the race of the person in the image or changing the reaction subjects were to have when they perceived the person in the image to hold a gun. Regardless of the situation the observers found themselves in, the study showed that responding with a gun biased observers to report “gun present” more than did responding with a ball. Thus, by virtue of affording the subject the opportunity to use a gun, he or she was more likely to classify objects in a scene as a gun and, as a result, to engage in threat-induced behavior, such as raising a firearm to shoot.

Science Daily: Holding a Gun Makes You Think Others Are Too, New Research Shows

I’ve seen some skeptical comments questioning whether firearm training would reduce this effect. But Scientific American reports in its coverage of this study that 1/4 of all police shooting involve unarmed suspects. Police receive more than a little (though some argue not enough) firearm training.

The AP also covered the story and notes: “Past research suggests that people can be more likely to perceive a poorly seen object as a gun if it’s held by a black person than by a white person, experts say.”

See also: Priming.

From http://technoccult.net/archives/2012/03/29/holding-a-gun-makes-you-think-others-are-too/

Posters Explaining How Classic 808 Drum Sequences Were Programmed

  • Posted on March 28, 2012 at 2:58 pm

Planet Rock 808 programming poster

A series of informative posters detailing how some of the most notable drum sequences were programmed using the Roland TR-808 Drum Machine. Each sequence has been analyzed and represented as to allow users to re-programme each sequence, key for key.

If you would like an A3 print please send a mail to shop@robricketts.co.uk and I will email you as soon as some become available.

Rob Bricketts: Program Your 808

(via Iso50 via f mass)

From http://technoccult.net/archives/2012/03/28/808-programming-posters/

Technoccult Interivew: King City Artist/Writer Brandon Graham

  • Posted on March 27, 2012 at 10:50 am

King City cover by Brandon Graham

King City by Brandon Graham is a comic book about a guy named Joe and his cat Earthling in a far future metropolis run by spy gangs and evil sorcerers. It’s full of weird drugs, black magic, luchador masks and oddball humor.

This month Image Comics published a collection of all 12 issues of King City, which was originally serialized from 2007 to 2010. After a battle with testicular caner Graham literally gave his left nut to finish the book. He’s now working on Prophet for Image and Multiple Warheads for Oni Press. I caught-up with him to talk about Moebius, graffiti, technology in science fiction and more.

Brandon Graham

How many details about the city were conceived in advance? Did you create maps, or list of facts and details about the world the book takes place in, or did you just make it up as you went along?

I had some rough ideas about the characters but I pretty much made up the city as I went along. I was always trying to base places off of somewhere I’d been. I think of Joe and Pete’s place in the 2nd half of KC as being in Seattle’s China town. The diner where Pete meets Exiekiel to get information about the alien lady was me trying to draw a diner in Queens.

King City Board Game

King City, to me anyway, has a very spontaneous feel. I imagine you just making up each page as you went along, packing them with as much detail as possible. Or did you have a more structured plan for each issue?

I had a real rough structure for everything but I try to allow for a lot of drawing what I’m in the mood to draw. And I usually lay out the book in 4 or 5 page chunks as I go along.

It’s nice to just follow your mood with a page and try to find new ways to stay interested in what you’re doing. I like to think about what’ll be fun to draw on the next page forcing me to speed up on what I’m doing because I’m so excited about what’s next. And then there’s days where I’m just not thinking about what comes next and I’m just having fun making lines on paper.

King City appears to take place in the far future, and there are references to certain technological advances like nanotechnology. But in some ways it seems really low tech – I’m not sure we ever see anyone use a cell phone or the Internet. For example, Anna seems to have no way of reaching Joe or Pete remotely, she has to walk to their apartment to find Joe. Did you consciously decide to avoid having the characters use certain technologies or was this  just the way the story worked out?

Yeah, it was on purpose. I avoid certain things like cell phones or the Internet or anything too modern that would seem dated really soon. I was trying to make it feel like it was happening now but with all the sci-fi fantasy elements I felt like throwing in. Excluding all the crazy sci-fi-ery, the technology is probably at the technological level of the early 1990′s because that’s about what I can wrap my head around.

I think a lot about different eras of science fiction and how they portrayed the future. The sci-fi that reflects modern technology seems sleeker and smaller, and it makes sense but it doesn’t look as cool to me. I’m a big fan of the look of big clunky utilitarian 70′s sci-fi. But maybe KC is “20 minutes in the future” of 1992.

Brandon Graham "The Long Goodbye"
Graham’s tribute to Moebius

King City actually reminds me a lot L’Incal by Jodorowsky and Moebius and other old European sci-fi/fantasy comics. Moebius recently passed away, can you talk about his influence?

Yeah, Moebius is probably the artist whose work has influenced me the most. Him and Howarth, Shirow and Barlow. I like the Incal all right, but I’m really obsessed with the work he did alone.

I feel like he took a lot of the freedoms American underground comics were doing in the 60s and pushed them to a whole new level adding all kinds of elements from science fiction novels and really creating something new.

I’ve always been so impressed by the joy he seemed to put into everything he did. His comics read like he’s having a great time working on them and the nerve in some of the stuff he pulled off is fantastic. How he’d allow himself to change a character’s look so dramatically in the middle of a story or jump from something completely serious to the ridiculous. I could go on forever about all the elements of his work and his life that have impressed me.

I know you haven’t done graffiti in a long time, but did being involved in the graffiti scene in Seattle as a kid affect the way you perceive the urban environment? Do you think you’d draw cities the same way if you hadn’t been a part of that?

Yeah, I think it definitely affected how I think about cities, certainly the way you interact with your environment when you’re running around drawing on it. It’s nice to be able to fuck with the world around you – changing signs or just writing a response to an ad directly on the ad or having to draw something to fit on the surface you’re drawing on.

Bigger than that, I think graffiti really influenced how I think about the scene I’m in.

Can you expand on that?

The graff writers I was around really pushed the idea that the culture has to be treated with a fair amount of respect. You’re expected to know the history and you have to earn your place in it.

I think the comic industry gets dirty because people make the excuse that it’s a job. For me it’s that if it’s where I’m going to spend my life then I want to make it a scene that I’m proud of.

The pillars of hip hop influenced you when you were younger – what, outside of comics, influences you now?

Still a lot of hip hop, I think in the last couple years the wordplay in rap has really driven a lot of what I put into my stuff.

I think I’ve been really influenced by some of the authors I’ve been reading. Robert Heinlein’s way of rethinking the way future relationships work and his whole out look on life being so different from mine. I’ve been influenced with how William Gibson structures his books and certainly the way Haruki Murakami writes about food and music.

My misses Marian has been a huge influence as well. She’s coming at art from a much more fine art/literary way of looking at it than I was used to. She’s really good at challenging my ideas and helping me think about what it means to be a life long artist and how I talk about art. A big thing I learned from her early on was the idea of talking about the quality of work not from a “this is the best” but rather “this is my favorite”.

Prophet cover by Marian Churchland
Prophet cover by Graham’s wife Marian Churchland

Given the amount of improvisation in your work on King City, how different is it to be a writer, instead of an artist, on Prophet?

The whole approach is pretty different. It puts a lot of the weight on the guy drawing it, plus we go back and forth on the layouts and script. I do the text after the art is done so there’s lots of room to improvise.

I think it uses the same skills that I use in my solo work but it feels like a different animal.

Multiple Warheads by Brandon Graham

Other than Prophet what are you working on?

My main thing is Multiple Warheads that’ll be coming out later this year from Oni press. It’s a fantasy comic set in a fictional Russia. and I’m putting together an 80 page book of my sketches.

See Also

The Comics Journal’s interview with Graham

Inksuds’ video interview with Graham

Graham on what it’s like working with Liefeld, and the matter of how women are portrayed in comics

From http://technoccult.net/archives/2012/03/27/technoccult-interivew-king-city-artistwriter-brandon-graham/

The New Aestetic and Future Fatigue

  • Posted on March 26, 2012 at 1:41 pm

pixel water

The New Aestetic is a Tumblr by James Bridle, who presented at SXSW this year. It’s based on a manifesto of sorts he wrote last year:

For a while now, I’ve been collecting images and things that seem to approach a new aesthetic of the future, which sounds more portentous than I mean. What I mean is that we’ve got frustrated with the NASA extropianism space-future, the failure of jetpacks, and we need to see the technologies we actually have with a new wonder. Consider this a mood-board for unknown products.

Bruce Sterling described it as sort of an antidote to atemporality.

Matt “Black Belt” Jones wrote this in response, proposing “sensor vernacular” as the new future vibe:

I guess – like NASA imagery – it doesn’t acquire that whiff-of-nostalgia-for-a-lost-future if you don’t remember it from the first time round. For a while, anyway. [...]

There’s both a nowness and nextness to Sensor-Vernacular.

I think my attraction to it – what ever it is – is that these signals are hints that the hangover of 10 years of ‘war-on-terror’ funding into defense and surveillance technology (where after all the advances in computer vision and relative-cheapness of devices like the Kinect came from) might get turned into an exuberant party.


From the Jeremy Scott Fall Collection

I like Bridle’s stuff, but it’s hard for me to feel like it’s a truly new aesthetic. The fashion bits look like electro revival scene style from the 00s that continue to be popular today, which is itself a revival of 80s electro, hip-hop and synthpop. And 8-bit already got a revival in the 90s and 00s, and of course that was all 80s nostalgia. Glitch still felt vital in the early 00s, but it’s by now passe (and it was all probably predated by Amiga stuff anyway). A lot of this stuff Bridle is rounding up still feels like retrofuturism rather than something new. We’ve had steampunk and dieselpunk and atompunk, so now it’s pixelpunk. We’re about to hit full circle and have retro-cyberpunk complete with VR headsets and Power Gloves.

chipflip glitch art
From Chipflip via The New Aestetic

And as to sensor vernacular, does that feel like “the Future”? Not to me. This machine vision stuff has been coming to us for a long time, with Terminator, Predator, Until the End of the World, etc. We’ve seen visions of the future where computers triggered by sensors, voice driven computers, unmanned aircraft for decades now. So now we’re seeing augmented reality, we’re seeing Kinect, we’re seeing Geoloqi and the Internet of Things, and yes it all feels very “now” but it doesn’t feel that much like the future because it’s just taking too long for technology to catch up to our imaginations. Kinect and Siri just aren’t Kit or HAL.

In 2010 William Gibson wrote about “future fatigue,” a symptom or perhaps cause of the atemporality that Bridle decries:

Say it’s midway through the final year of the first decade of the 21st Century. Say that, last week, two things happened: scientists in China announced successful quantum teleportation over a distance of ten miles, while other scientists, in Maryland, announced the creation of an artificial, self-replicating genome. In this particular version of the 21st Century, which happens to be the one you’re living in, neither of these stories attracted a very great deal of attention.

In quantum teleportation, no matter is transferred, but information may be conveyed across a distance, without resorting to a signal in any traditional sense. Still, it’s the word “teleportation”, used seriously, in a headline. My “no kidding” module was activated: “No kidding,” I said to myself, “teleportation.” A slight amazement. [...]

Alvin Toffler warned us about Future Shock, but is this Future Fatigue? For the past decade or so, the only critics of science fiction I pay any attention to, all three of them, have been slyly declaring that the Future is over. I wouldn’t blame anyone for assuming that this is akin to the declaration that history was over, and just as silly. But really I think they’re talking about the capital-F Future, which in my lifetime has been a cult, if not a religion. People my age are products of the culture of the capital-F Future. The younger you are, the less you are a product of that. If you’re fifteen or so, today, I suspect that you inhabit a sort of endless digital Now, a state of atemporality enabled by our increasingly efficient communal prosthetic memory. I also suspect that you don’t know it, because, as anthropologists tell us, one cannot know one’s own culture.

While Gibsons’s Neuromancer is mostly remembered for cyberspace and virtual reality and artificial intelligence, there’s a lot more going on in that particular future setting. Just about everything that was “the future” during Gibson’s life time up to the point that the Sprawl Trilogy books were written: neurotechnology, nanotechnology, space travel, life extension, cryogenics, biological computers and all sorts of other weird biotech. There are even geodesic domes and arcologies.

Where do you really go from there? The transhumanist and singularitian authors like Vernor Vinge, Ken McLeod and Charlie Stross try to take it further, but although their novels may be better and more scientifically accurate do they really have a vision of the future more advanced than Arthur C. Clarke or Isaac Asimov? And besides, even the extropian/singularian strain has actually been around at least as long as the cyberpunk strain.

The Headmap Manifesto was such a buzz when I first read it in 2003 (I can only imagine what it was like to read it in 1999). It didn’t so much predict new technologies – mobile phones, GPS and handheld computers all existed at the time – but rather new uses for existing technologies. I already had a smart phone when I read but it still seemed exciting. Minority Report didn’t predict any future technology that you couldn’t have read about long before the movie was released 10 years ago, but it captured many people imaginations because so much of it seemed to be right around the corner. But now as these things arrive – location aware applications, the Kinect – instead of being amazed we say “oh, it’s about time.” A friend of mine just bought a 3D printer, which is really cool but it’s yet another “it’s about time” rather than a future shock.

What comes next, other than iterative improvements to what we already have? Vat grown meat and organs for transplanting? When your first relative gets a vat grown heart transplant, will you think “that’s amazing” or “thank God they figured out how to do that in time?”

From http://technoccult.net/archives/2012/03/26/the-new-aestetic-and-future-fatigue/

Render Classic ANSI Art in JavaScript

  • Posted on March 21, 2012 at 3:43 pm

For those who don’t remember ANSI art, here’s a brief news clip on an ANSI art show that gives an overview:

escapes.js is a JavaScript library for rendering ANSI art.

ansi.js is a Node.js module for rendering ANSI in the Node.js terminal.

(all links via CreativeJS)

From http://technoccult.net/archives/2012/03/21/render-classic-ansi-art-in-javascript/

What’s Next for Libraries?

  • Posted on March 21, 2012 at 10:13 am

I’ve mentioned only in passing this incredible comment from MetaFilter on the dismal state of funding for libraries even as they become more essential. It’s too long to reproduce here and an excerpt won’t do, so go and read it and come back.

OK, so then what’s next for libraries? I don’t know, but there are a few people trying to figure it out.

Your Future Library is a group working to create an online journal for sharing best practices on information access. They’re hoping to bridge the gap between local libraries and those interested in digital dissemination of information. There’s not much on their site yet (they gave me a flyer at ContactCon), but you can sign-up for a newsletter to keep in touch.

Meanwhile Fiarce Dunne, a librarian interested in the intersection between local libraries and makerlabs (and the guy who brought he DARPA/MAKE connection to my attention), has started a project called Library Cult which is also in early stages.

From http://technoccult.net/archives/2012/03/21/whats-next-for-libraries/

6 Essential Moebius Books

  • Posted on March 20, 2012 at 10:13 pm

Joe “Jog” McCulloch rounds up the top six most essential Moebius books that you actually stand a chance of finding in the U.S. His picks are:

1. The Airtight Garage
2. The Incal [with Alejandro Jodorowsky]
3. Arzach
4. The Gardens of Aedena
5. The Long Tomorrow
6. Mississippi River

Six essential Moebius books

What are your favorites?

From http://technoccult.net/archives/2012/03/20/6-essential-moebius-books/

What Do Mike Daisy, #StopKony and Jimmy McNulty Have in Common?

  • Posted on March 20, 2012 at 9:35 pm

Aaron Brady compares the distortions of truth, or outright fabrications, of Mike Daisy, the #StopKony campaign and Gay Girl in Damascus to McNulty’s hoax in the final season of The Wire:

If there’s a certain radicalism to this gesture, we should also note that the most he can do is make the system do what it always does anyway: in this case, throw police at a crime it thereby propagates and reproduces. [...]

Perhaps more importantly, because such stories are derived from their audience – and its imaginative capabilities – they will for that reason demand and privilege reactions to the problem that are maddeningly simplistic in their very imaginable practicality. Kony is bad and so he must be killed by the military, because that’s something we can picture, can visualize; fundamentally restructuring the Central African system of political economy and governance is impossibly and unthinkably remote. Apple is bad and must be regulated (or shunned or something), because, again, that’s something simple we can imagine happening (as opposed to any alternative to the advanced industrial capitalism that makes Foxconn all but inevitable). And MacMasters later admitted that he had given his story an ending, an ending that is striking by its plausible realism: “I was going to end the story with having her be free, and get out of country — end of story.” But this ending is necessary precisely because individual escapes happen every day (while a real solution to the Syrian crisis is unthinkably complicated). Each of these outcomes are imaginable, in part, as a direct consequence of the fact that they do not trouble the status quo. We can imagine those reforms, because they are essentially superficial adjustments of a system that not only remains intact, but which we – in our thinking about what is and isn’t possible – rely on and presume.

The New Inquiry: The Jimmy McNulty Gambit

(via Josh Ellis)

See also:

Several essays on The Wire

A Born-Again Christian Ex-Outlaw Biker and His Hunt for the Leader of the Lord’s Resistance Army in Uganda

From http://technoccult.net/archives/2012/03/20/what-do-mike-daisy-stopkony-and-jimmy-mcnulty-have-in-common/

Alternative Currency Thriving in Greece

  • Posted on March 19, 2012 at 3:25 pm

Yet another example of alternative currency thriving in a collapsed economy:

What rules the system has are designed to ensure the tems continue “to circulate, and work hard as a currency”, said Christos Pappionannou, a mechanical engineer who runs the network’s website using open-source software.

No one may hold more than 1,200 tems in the account “so people don’t start hoarding; once you reach the top limit you have to start using them.”

And no one may owe more than 300, so people “can’t get into debt, and have to start offering something”.

Businesses that are part of the network are allowed to do transactions partly in tems, and partly in euros; most offer a 50/50 part-exchange.

“We recognise that they have their fixed costs, they have to pay a rent and bills in euros,” said Pappionannou. “You could say that their ‘profit’ might be taken in Tems, to be reinvested in the network.”

Choupis said she thought the network would have grown even faster that it has if people were not so “frozen, in a state of fear. It’s like they’ve been hit over the head with a brick; they’re dizzy. And they’re cautious; they’re still thinking: ‘I need euros, how am I going to pay my bills?’ But as soon as people see how much they can do without money, they’re convinced.”

The Guardian: Greece on the breadline: cashless currency takes off

(via Brainsturbator)

The real question is not whether these types of systems work during times of economic crisis, but how they can persist once organizations like the World Bank step in to “restore order.”

See also: The New Currency War.

From http://technoccult.net/archives/2012/03/19/alternative-currency-thriving-in-greece/

Technoccult TV: Hacktivists Peter Fein and The Doctor

  • Posted on March 19, 2012 at 10:13 am

In this video I speak with Peter Fein and The Doctor of the digital activist group Telecomix, which worked to keep the Internet available in the middle east during the Arab Spring by providing dial-up Internet access and even using fax machines to send information into Libya. The Doctor also works on the wireless mesh darknet project Project Byzantium. In this interview we talk about what Telecomix does and why it matters.

This interview has been a long time coming. It was conducted at Contact Summit in October, 2011. It was recorded at the end of a long day and we were all pretty tired. Please excuse the background noise, this was the quietest place we could find.

See also:

Forbes article on Telecomix

Ars Technica’s article on darknets

An idea for solving the distance problem in wireless darknets from acrylicist

My lists of “government-less Internets”: Part 1 and Part 2

Technoccult posts on decentralizing the Web and/or Internet

From http://feedproxy.google.com/~r/Technoccult/~3/c7sTGOM-fbw/

R.U. Sirius Interviews Too Much to Dream Author Peter Bebergal

  • Posted on March 18, 2012 at 12:55 pm

Too Much to Dream cover

R.U Sirius interviews Peter Bebergal, author of the memoir and cautionary tale Too Much To Dream: . This interview is a few months old, but I’ve only just seen it:

RU: It strikes me that psychedelics are both an enhancer and distorter of
pattern recognition. It’s like once the mind becomes too conscious and too obsessive about pattern recognition, it becomes delusional.

PB: This is probably the most succinct way of putting it I have heard. It’s essentially what we see happen with Phillip K. Dick. It’s part of the reason why no matter how non-addicting psychedelics might be from a chemical point-of-view, the capacity for the human mind to compulsively search for the same connection/insight over and over again is boundless. This same phenomena can be seen with a certain kind of occultism. Hermeticism can become an exercise in endless connection making and it’s amazing how even the most thoughtful occultists can become conspiracy theorists overnight. Psychedelics, and other forms of non-ordinary consciousness, can readily show that there is more to the human mind, and possibly the universe, than we can perceive normally, but when we lose the ability to critically distance ourselves from these experiences, the danger for delusion is great.

[...]

RU: You remain interested in the psychedelic movement even though you feel you can’t risk taking them yourself. What do you hope for people today who take psychedelic drugs in a way that is conscious of set and setting and so forth?

PB: I have come to believe in the absolute necessity of ritual and community, whether it’s the Native American Church or your local OTO lodge. However you can find it, try to access a group of people that share your spiritual/psychological sensibilities and that hopefully have a few seasoned elders and teachers. This is not to say there aren’t those that can handle the solitary journey, but I still think however one can position oneself into a larger context with its own myths and symbols can only be a good thing.

But more importantly I hope that those who use these drugs will see them not as a path but as doorway towards a spiritual/conscious way of life. As Alan Watts is often quoted as saying, “When you get the message, hang up the phone.”

Acceler8or: The Seeker: A Psychedelic Suburban Youth Doesn’t Find It Tripping. An Interview with Peter Bebergal

From http://feedproxy.google.com/~r/Technoccult/~3/b6UNWLNtA-Y/

Video: “Live Action Animation” with Electroluminescent Wire Outfits

  • Posted on March 17, 2012 at 7:33 pm

(Thanks Dad!)

From http://feedproxy.google.com/~r/Technoccult/~3/_sQHQW5Gq9E/

Were the “Snakes” Cast Out by Saint Patrick Really Pagans?

  • Posted on March 17, 2012 at 7:01 pm

saint patrick

Nope. The Wild Hunt quotes scholar and Celtic Reconstructionist pagan P. Sufenas Virius Lupus:

“Unfortunately, this isn’t true, and the hagiographies of St. Patrick did not include this particular “miracle” until quite late, relatively speaking (his earliest hagiographies are from the 7th century, whereas this incident doesn’t turn up in any of them until the 11th century). St. Patrick’s reputation as the one who Christianized Ireland is seriously over-rated and overstated, as there were others that came before him (and after him), and the process seemed to be well on its way at least a century before the “traditional” date given as his arrival, 432 CE, because Irish colonists (yes, you read that right!) in southern Wales, Cornwall, and elsewhere in Roman and sub-Roman Britain had already come into contact with Christians and carried the religion back with them when visiting home.”

The Wild Hunt: Saint Patrick, Druids, Snakes, and Popular Myths

See also: Bring the Snakes Back to Ireland.

From http://feedproxy.google.com/~r/Technoccult/~3/D5PUhvZ7Rp4/

Test

  • Posted on March 16, 2012 at 5:42 pm

asdasdad

From http://feedproxy.google.com/~r/Technoccult/~3/oSLy_1LJYws/

Video: Alan Moore Reads from His Forthcoming Book Jerusalem

  • Posted on March 16, 2012 at 4:45 pm

Also, there’s a long new interview out with Alan Moore by Kurt Amacker.

(via Leah Moore)

From http://feedproxy.google.com/~r/Technoccult/~3/RmY426L2CUo/

Instruments for Operating on Mutant Women

  • Posted on March 16, 2012 at 11:37 am

The Criterion collection has a bunch of David Cronenberg memorabilia on display, including a photo gallery of these props from Dead Ringers: the so called “Instruments for Operating on Mutant Women.”

Also check out this feedback card from a test screening for Videodrome.

(via Justin)

See also: David Cronenberg on Gender

From http://feedproxy.google.com/~r/Technoccult/~3/5vGKjQrIFXE/

Covers From Ah ! Nana, the All Female Creator Version of Heavy Metal

  • Posted on March 15, 2012 at 5:49 pm

Cover of Ah ! Nana # 1

From the Women in Comics Wiki:

Ah ! Nana was a French comics magazine published from October 1976 to September 1978, running nine issues. It was published by Humanoïdes Associés, best known as the publishers of Métal Hurlant, or Heavy Metal. It was the first French publication featuring work entirely by women (though each issue invited one man to contribute) at a time when comics were still almost exclusively male environments. It included work by such French cartoonists as Chantal Montellier, Florence Cestac, and Nicole Claveloux, as well as Americans such as Trina Robbins. It sold 15,000 copies on a print run of 30,000, before the ban on sales to minors proved fatal, due to its frequent taboo and controversial material.

Women in Comics: Ah ! Nana has covers and a history of the publication.

(via Popjellyfish)

Previously: Leah Moore on Women in Comics

From http://feedproxy.google.com/~r/Technoccult/~3/v5xZosnb80M/

Leah Moore on Women in Comics

  • Posted on March 15, 2012 at 10:31 am

Great rant from Leah Moore, co-author of comics such as Raise The Dead Hardcover and The Thrill Electric (and, yes, Alan Moore’s daughter):

Everyone knows fangirls rule the world, they pay for most of it. Drifts of Twilight cushions and Harry Potter scarves, Legolas action figures, obscure game character cosplay outfits, nyancat lunchboxes and kitten mittens. The world is literally awash with Things Girls Like. We are surely never further than 2m from a Hello Kitty.

So what is it about comics that’s different? What makes comics suddenly this great thrusting phallus of masculinity? [...]

If comics is to survive the financial turmoil we are all suffering under, it doesn’t matter if it’s paper comics or digital, trade paperbacks or floppies, it’s about “ARE THE COMICS ANY FUCKING GOOD?” and “ARE WE SELLING THEM TO AS BROAD A MARKET AS POSSIBLE OR ONLY 50% OF IT?” If we continue to try and sell crappy comics to half the population based purely on what they keep in their underpants and nothing else then we are totally doomed.

What is required is an all hands to the pumps mentality. Action stations! Let’s find some new blood, let’s find some new ideas, new characters, and most importantly new readers kind of plan.

I honestly think that anyone who doesn’t see women as a rich untapped potential source of ideas, or labour, or cold hard revenue must be delusional. Why should comics sit in a sweaty locker room of ignominy when novels and films and games skip about hand in hand with wealthy teenage girls? Doesn’t that make comics feel a bit sad?

Leah Moore: Thank Heaven for Little Girls

As I’ve mentioned before I don’t even think the current comics model is addressing 50% of the addressable market for comics. There are a lot of men who don’t give a flip about objectification of women in media, but still find the idea of being caught with a pile of garish floppy books full of bizarre female anatomy quite embarrassing. And more importantly, how many parents want their kids buying that stuff, or even going into comic stores? The youth market, both male and female, is getting pushed out as well.

I have no problems with sex or nudity in comics, or even flat out pornographic comics. The trouble, as many have pointed out, is a lack of variety, or at least a scenario where much of the variety gets swept under the rug while publishers and retailed double down on a dwindling demographic. Comic stores have been man caves for far too long, and even the men are getting embarrassed about it.

Maybe it’s all for the best and the collapse of the big two and the current retail model has to happen (the big two are supposedly quite toxic environments for women. That sort of crash would put a lot of people out on the streets though.

Anyway, like Moore says trying to run a comic company that’s run comics “for girls” is probably not a viable option at this point, but comics that appeal to a broader audience, I think, is.

Previously:

Escher Girls: Redrawing Embarrassing Comic Book Women

If Male Superheroes Were Drawn Like Female Superheroes

From http://feedproxy.google.com/~r/Technoccult/~3/wWKI_tMq6Zk/

Cyberculture History: Electronic Music Pioneer/Soviet Spy Leon Theremin

  • Posted on March 13, 2012 at 6:43 pm

leon theremin

Theremin saw little of the $100,000 he was paid, Glinsky says, which most likely went straight into Soviet coffers. But he stayed in the US for a while working on other projects, and engaging in industrial espionage.

“His very reason for being sent over was his espionage mission,” says Glinsky. Demonstrating the theremin instrument was just a distraction, a Trojan Horse, as it were.

“He had special access to firms like RCA, GE, Westinghouse, aviation companies and so on, and shared his latest technical know how with representatives from these companies to get them to open up to him about their latest discoveries. [...]

Later that year he returned suddenly to the Soviet Union, leaving his wife behind. Some people suggested he’d been kidnapped by Soviet officials, but Glinsky says a combination of debt and homesickness led to Theremin returning voluntarily.

He returned to a Soviet Union in the grip of Stalin’s purges. He was arrested and falsely accused of being a counter-revolutionary, for which he received an eight year sentence in 1939.

BBC: Leon Theremin: The man and the music machine

From http://feedproxy.google.com/~r/Technoccult/~3/heq_oZc7k3w/

DARPA Director Taking Job at Google

  • Posted on March 12, 2012 at 5:46 pm

Darpa director Regina Dugan will soon be stepping down from her position atop the Pentagon’s premiere research shop to take a job with Google. Dugan, whose controversial tenure at the agency lasted just under three years, was “offered and accepted at senior executive position” with the internet giant, according to Darpa spokesman Eric Mazzacone. She felt she couldn’t say no to such an “innovative company,” he adds. [...]

The Pentagon’s Office of Inspector General (OIG) is also actively investigating hundreds of thousands of dollars’ worth of contracts that Darpa gave out to RedX Defense — a bomb-detection firm that Dugan co-founded, and still partially owns. A separate audit is examining a sample of the 2,000 other research contracts Darpa has signed during Dugan’s tenure, to “determine the adequacy of Darpa’s selection, award, and administration of contracts and grants,” according to a military memorandum.

Results of the inspector general’s work haven’t been released. And the work had “no impact” on Dugan’s decision, according to her spokesman, Mazzacone. “The only reason” she decided to leave the Pentagon was the allure of working at Google.

Danger Room: Darpa Director Bolts Pentagon for Google

From http://feedproxy.google.com/~r/Technoccult/~3/NG3DE1iXuac/

Moebius Career Chronology

  • Posted on March 12, 2012 at 9:40 am

Quenched Consciousness curator Ian MacEwan is doing a career chronology for Moebius/Jean Giraud: “Instead of a memorial entry(because I feel weird about it), I started a series of career timeline posts,” he wrote.

From the first entry, featuring art from 1958:

Over the next week, I’m going to focus on posting pieces of Giraud’s work in chronological order. Ideally, there will be at least one post of something that he drew for every year of his professional career. My hope is to give a clear and thorough presentation that will help give people(myself included) a better understanding of Jean Giraud’s life work. To that end, if any of you find that I am missing something, I would love to hear from you. So far, I am missing a few key things from his early years. Primarily, any of his work on a western strip called Frank et Jeremie for Far West Magazine, and any work he did for the French Army magazine 5/5 Forces Françaises, while serving in Algeria.

Career Timeline: 1958

Previously: RIP Moebius/Jean Giraud (1938 – 2012)

From http://feedproxy.google.com/~r/Technoccult/~3/l27o_REVHZ4/

New Dossier: Susan Blackmore

  • Posted on March 12, 2012 at 9:28 am

susan blackmore

Blackmore was an important influence for me a few years ago when I was giving up on practicing magick because she had been through the same thing studying ESP: she researched it for years and determined that there wasn’t evidence to support her hypothesis. But she remained interested in “extraordinary human experience,” and showed me that it was possible to research and examine these issues from an open minded and respectful yet skeptical way. Blackmore considers these experiences an important part of the human condition worthy of our study and consideration, regardless of whether the causes are paranormal, psychological or neurological.

Dr. Susan Blackmore is a researcher of consciousness and what she calls “extraordinary human experience,” which includes experiences often referred to as “paranormal,” including out of body experiences and alien abduction. She has a PhD in parapsychology from the University of Surrey, where she studied ESP and memory and eventually gave up belief in the paranormal and adopted a more skeptical worldview.

Dossier: Susan Blackmore

From http://feedproxy.google.com/~r/Technoccult/~3/0biE5OAxwho/

RIP Moebius/Jean Giraud (1938 – 2012)

  • Posted on March 10, 2012 at 10:20 am

One of France’s best-known cartoonist and comic book creators, Jean Giraud, has died aged-73 in Paris after a long-illness. Giraud, also known under the names Moebius and Gir, was the creator of the hugely popular character Lieutenant Blueberry for a Western series of the same name.

RFI: French comic book illustrator Moebius dies in Paris

(news story via Abe, Moebius self-portrait via ENKI)

See also:

In Search of Moebius, a BBC documentary on Giraud.

Quenched Consciousness – A Moebius art blog/tumblr by Popjellyfish, including a Moebius Career Chronology in honor of his passing.

Jodorowsky’s Dune, which included designs by Moebius.

From http://feedproxy.google.com/~r/Technoccult/~3/eYckge7FDxk/

Old Maps Online: Collection of Maps From Through Out History

  • Posted on March 9, 2012 at 3:43 pm

Old Maps Online, just launched this week, is the reportedly the largest collection of historical maps online.

You can do a text search, or browse around on an interactive map for locations for which you’d like to find older maps. You can filter the results by year. Above is the oldest map of the entire continent of Africa that I could find – from 1717.

(via Ars Technica)

See also:

Strange Maps blog

Borges on Google Maps

From http://feedproxy.google.com/~r/Technoccult/~3/RN0ww17_5SM/

Some Bees Are “Thrill Seekers” – Does That Mean Insects Have Personalities?

  • Posted on March 9, 2012 at 3:08 pm

From Wired UK:

The researchers found that thrill-seeking is not limited to humans and other vertebrates. The brains of honeybees that were more likely than others to seek adventure exhibited distinct patterns of gene activity in molecular pathways known to be associated with thrill-seeking in humans.

The findings present a new perspective on honeybee communities, which were thought to be highly-regimented and comprised of a colony of interchangeable workers taking on a few specific roles to serve their queen. [...]

Robinson and his team studies two behaviors that looked like novelty seeking: scouting for new nest sites and scouting for food. When a colony outgrows its living quarters, the swarm must hunt for a new home. Around five percent of the swarm goes hunting for new lodgings. These “nest scouts” are around 3.4 times more likely than their peers to also become food scouts, researchers discovered.

“There is a gold standard for personality research and that is if you show the same tendency in different contexts, then that can be called a personality trait,” Robinson said.

Wired Science: Honeybees May Have Personality

(via James Governor)

Photo by Gilles San Martin

From http://feedproxy.google.com/~r/Technoccult/~3/PcNU6B_BCqw/

Escher Girls: Redrawing Embarrassing Comic Book Women

  • Posted on March 8, 2012 at 10:49 pm

Escher Girls redraw

As a follow-up to my post about male superheros drawn like female superheros here’s a blog documenting all the paradoxical anatomy that shows up in comics. But most interesting are the redraws showing a clear alternative to how many of these comics are drawn.

Escher Girls

(via Lupa)

See also this:

A “re-shoot” of a “sexy photo.”

Leah Moore on Women in Comics

From http://feedproxy.google.com/~r/Technoccult/~3/o79JXolDUws/

Game Mechanic of the Day: The Super Mushroom in Super Mario Brothers

  • Posted on March 7, 2012 at 5:02 pm

Mario Super Mushroom

Why is the Super Mushroom an awesome game mechanic? My friend Jesse Combs tells you why on his new blog Game Mechanic of the Day:

1. When the game originally came out, video games were hard, very hard. If a bad guy hit your platform-jumping character, that was it. Start the level over until you ran out of lives. If you’re just learning the game, that really doesn’t encourage you if you’re still trying to get better at it. Being able to get hit without starting over is big, since you can still realize you screwed up without being wholly penalized. It’s kind of like having a save game point, except there are still consequences to getting hit. (Two hits and you really are dead.)

2. It’s a simple way for a character to have health without getting meta and having a “health bar” or “meter”. It keeps the game within it’s own strange fiction and makes the mechanical rewards part of the universe that Mario lives in. Yep, immersion.

Game Mechanic of the Day: Mario grows bigger and stronger when he gets a Super Mushroom. If he’s hit by an enemy, he’ll shrink back to standard Mario

From http://feedproxy.google.com/~r/Technoccult/~3/ayljHAwjWak/